How to Use
Enter two 3D vectors:
- a, b: Components
- Output: a × b, |a × b|
- Verify: Perpendicularity
Properties
- Anti-commutative: a×b = −b×a
- Not associative: a×(b×c) ≠ (a×b)×c
- Distributive: a×(b+c) = a×b + a×c
- a×a = 0
Applications
- Normal vectors to surfaces
- Torque: τ = r × F
- Angular momentum: L = r × p
- Area calculations
Step-by-Step Instructions
- 1Enter vector a.
- 2Enter vector b.
- 3View a × b.
- 4Check magnitude.
- 5Verify perpendicularity.